|This article belongs to the Classic Continuity|
With their protective layer of skin, Ectonurites look like a classical ghost with a track for the eye to travel upon. Ectonurites can grow this protective layer of skin to protect them from sunlight.
Without their protective layer of skin, Ectonurites look like misshapen horrors. They possess an exposed skull with sparse teeth for a head, only one eye, dark blue skin, exposed bones on certain parts of their bodies, black claws, a big gaping hole in their chest with black and white striped tentacles hanging out, and speak with an eerie, creepy voice. Ectonurites can rotate their heads so they can be upside-down or the right way up. Ectonurites can also develop deformities such as having one arm larger than the other, having three heads, having more than one eye, or having pink lips.
Ectonurites on Anur Transyl usually conceal their faces. Their second skins resemble sheets, with patches and stitches commonplace. They also have stitches on their bodies.
When an Ectonurite is at its full power, spikes erupt from its shoulders and its hands, and their teeth and claws grow in size.
Powers and Abilities
Ectonurites have density altering protoplasm, allowing them to phase through matter and make themselves invisible.
Ectonurites can inhabit the bodies of other lifeforms and possess them. Additionally, this grants them access to the possessed person's powers as well.
Without their protective skin, Ectonurites possess powerful telekinetic abilities.
In true, absolute darkness, Ectonurites can use their abilities to their full potential.
An Ectonurite's mind is embedded in the very fabric of their being, a miraculous genetic memory that allows them to remember absolutely everything from the day they were born; even a single strand of its DNA can replicate it in its entirety.
Ectonurites do not have any mana/life-energy in the conventional sense, making them immune to life energy absorption.
Ectonurites can also recreate the skin they shed.
Like all species native to the Anur System, Ectonurites are immune to Corrodium.
Light, especially sunlight, renders Ectonurites powerless and causes severe physical damage, destroying their bodies. Even a small amount of light is enough to weaken their abilities. Ectonurites with their first skin don't have this weakness.
A certain chemical can solidify an Ectonurite's protoplasm, thus negating their intangibility and invisibility.
Ectonurites can be harmed by other light based attacks, such as lasers, fire, and radiation.
- Ghostfreak (the Omnitrix's DNA sample of an Ectonurite)
- Chimera Sui Generis turned into Ectonurites (formerly)
- Ectonurite Twins
- Ectonourites on Anur Transyl
Notable Ectonurite Hybrids
The name Ectonurite comes from ectoplasm.
- There are Ectonurites living in the lower levels of Undertown, and Ben's team was supposed to travel through an Ectonurite area in Gone Fishin'.
- Ectonurites are not living dead in the Earth sense, their "lives" are just very different from most sentient life forms.
- Ectonurites do not have mana in them, unlike other living things.