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Gamepad This article contains information on games of the franchise and is non-canon.

Ben 10: DNA Lab was a game on the Cartoon Network website. In this game, the player was able to take two aliens and mix them together to find out what they would look like if these two aliens became one being.

The game was based on the episode Dr. Animo and the Mutant Ray, in which Ben broke the face plate of the Omnitrix, and when he transformed, he turned into hybrids of two aliens. The three alien hybrids from this episode are:

Gameplay

This game is played by acquiring the required codes (each of Ben's original series aliens is given a "secret" code, as are Gwen and Vilgax). The player takes those codes and enters two of them into the game, and then presses submit. The two aliens that were chosen are then mixed together and the resulting alien's picture is able to be downloaded and printed, or the player can start over and create a new alien. It should be noted that you cannot make hybrids of Gwen or Vilgax, instead their normal appearance appears.

Codes

The codes are as follows:

Trivia

  • If you search the code for Ripjaws it will usually come up as qghq. However, this code does not work for unknown reasons.
  • There are 8 Original Series aliens that do not appear in Ben 10 DNA Lab: Way Big, Eye Guy, Ditto, Arctiguana, Buzzshock, Spitter, and Grey Matter.
    • Some fusions with Grey Matter were made, but unused since there were no toys to support them.[1]

References

Start a Discussion Discussions about DNA Lab

  • Possible Alien Fusions

    • I  watched the episode Dr Animo and the Mutant Ray a while back, and recently I watched some Omniverse episodes with the Biomitrix. So I ...
  • Does anyone have a link to dna lab that works in 2015 ?

    6 messages
    • Actually , it might . I found one website that it worked on but when i entered a code , it didn't respond .
    • FlipFail wrote:Actually , it might . I found one website that it worked on but when i entered a code , it didn't respond . That is the th...
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