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|name = Chronosapien |
|name = Chronosapien |
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|image = 2clockworks.png |
|image = 2clockworks.png |
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− | |home-planet = |
+ | |home-planet = Unknown |
|body = Robotic |
|body = Robotic |
||
− | |power = Chronokinesis<br>Chronopathy<br>Time Rays<br>Time |
+ | |power = {{Scroll|Chronokinesis<br>Chrono-Dynakinesis<br>Chronopathy<br>Chronosapien Detection<br>Time Rays<br>Time Waves<br>Age Acceleration<br>Age Reversal<br>Individual Time Reversal<br>Individual Time Freezing<br>Individual Timeline Relocation<br>Time Acceleration<br>Time Reduction<br>Time Freezing<br>Retrocognitive Projections<br>Chronoportation<br>Time Portal Creation<br>Temporal Duplication<br>Enhanced Strength<br>Enhanced Durability<br>Enhanced Reflexes<br>Space Survivability<br>Temporal Consciousness Inversion<br>360° Rotating Head<br>360° Rotating Head Key}} |
|1st-appearance = Ben 10,000 Returns |
|1st-appearance = Ben 10,000 Returns |
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}} |
}} |
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+ | {{Quote|Ben! Where's [[Professor Paradox|Paradox]]? The Chronosapiens have gone rogue, and [[Maltruant]]'s [[Time Beast|temporal beast]]s are on a cross-dimensional rampage! This [[Time War]] is getting out of hand!|[[Ben 10,000 (Omniverse)|Ben 10,000]] to [[Ben Tennyson (Classic)|his younger self]].<ref name = "BA">''[[Ben Again]]''</ref>}} |
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'''Chronosapiens''' are a species of biomechanical lifeforms. They're robotic, metallic, and appear to be more machine-like than biological. |
'''Chronosapiens''' are a species of biomechanical lifeforms. They're robotic, metallic, and appear to be more machine-like than biological. |
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==Appearance== |
==Appearance== |
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− | Chronosapiens are large, round semi-humanoid aliens |
+ | Chronosapiens are large, round semi-humanoid aliens generally resembling mechanical clocks.{{Refn|[[:File:All Chronosapiens Resemble Mechanical Clocks.png]]|group = DJW|name = Chrono Clock}} They have translucent windows on their chests displaying their innards, which appear to be various gears, and round short heads with a semi-circular appendage on top. |
When moving, Chronosapiens produce gear-like sounds. |
When moving, Chronosapiens produce gear-like sounds. |
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+ | |||
+ | Chronosapiens come in a wide variety of colors,{{Refn|[[:File:Chronosapien Colors.png]]|group = DJW}} including golden-yellow and black. |
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+ | |||
+ | Chronosapiens can have facial hair, as Sir Tok-Tic had a mustache.{{Refn|[[:File:Sir Tok-Tic Had A Mustache.png]]|group = DJW}} |
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+ | |||
+ | <div class="mw-collapsible-content"> |
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+ | <div class="mw-collapsible mw-collapsed"> |
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+ | <gallery hideaddbutton="true" bordercolor="transparent" widths="120px" captionalign="center" spacing="small"> |
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+ | Clockwork.png|Clockwork in '''Ultimate Alien''' |
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+ | 20229.png|Clockwork in '''Omniverse''' |
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+ | OfficialYoungClockwork.png|11-year old Clockwork in '''Omniverse''' |
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+ | Techno-Bubbled Clockwork.png|Clockwork fused with [[Techno-Bubble]] |
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+ | Maltruant official.png|Maltruant |
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+ | </gallery> |
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+ | </div> |
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+ | </div> |
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+ | |||
+ | ==Behavior== |
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+ | Chronosapiens have strict laws regarding time travel.{{Refn|[[:File:Chronosapien Time Travel Laws.png]]|group = DJW}} If any Chronosapien breaks these laws, the offender will have their time cogs taken away.{{Refn|[[:File:Chronosapien Law Punishment.png]]|group = DJW}} |
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+ | |||
+ | Similar to [[Celestialsapien (Classic)|Celestialsapiens]], Chronosapiens do not like [[Professor Paradox]]. Not only do they not approve of his methods, but Paradox also does not follow their laws.{{Refn|[[:File:Chronosapiens Don't Like Paradox.png]]|group = DJW}} |
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+ | |||
+ | Chronosapiens play a strategy game similar to chess where they theoretically rewrite points in time that would make dramatic improvements to the present.{{Refn|[[:File:Chronosapien Game.png]]|group = DJW}} |
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==History== |
==History== |
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− | At some point during the [[Time War]], the Chronosapiens |
+ | At some point during the [[Time War]], [[Maltruant]]{{Refn|[[:File:Rogue Chronosapiens Explanation.png]]|group = DJW}} caused the Chronosapiens to go rogue.<ref name="B10K">[[Ben 10,000 (Omniverse)|'''Omniverse''' Ben 10,000]]</ref><ref name="BA"/> |
==Powers and Abilities== |
==Powers and Abilities== |
||
+ | <gallery type="slideshow"> |
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− | Chronosapiens are able to produce time rays that age their targets into dust, makes them time travel, or restore time-erased individuals. |
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+ | BIM (348).png|Chronokinesis/Time Reduction |
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+ | TWB (393).png|Chrono-Dynakinesis |
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+ | IaMBW1 (553).png|Chronosapien Detection |
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+ | IaMBW1 (504).png|Time Rays |
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+ | TEoaE (568).png|Time Waves |
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+ | CaFS (190).png|Age Acceleration |
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+ | IaMBW1 (625).png|Age Reversal |
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+ | IaMBW1 (510).png|Individual Time Reversal/Individual Time Freezing |
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+ | TWB (491).png|Individual Timeline Relocation |
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+ | TEoaE (371).png|Time Freezing |
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+ | TBotE (124).png|Retrocognitive Projections |
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+ | IaMBW1 (662).png|Time Portal Creation |
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+ | TEoaE (343).png|Temporal Duplication |
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+ | BIM (366).png|Enhanced Strength |
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+ | AND (401).png|Enhanced Durability |
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+ | TEoaE (500).png|Enhanced Reflexes |
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+ | TEoaE (272).png|Space Survivability |
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+ | TEoaE (380).png|360° Rotating Head Key |
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+ | </gallery> |
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+ | Chronosapiens possess chronokinesis, which gives them control over time itself; Chronosapiens can fire time rays from their hands or chest, which have various effects like sending people back in time,<ref name="B10KR">''[[Ben 10,000 Returns]]''</ref> aging an object/person to dust,<ref>''[[Catch a Falling Star]]''</ref> reversing the effects of a [[Chronosapien Time Bomb]], sending people into a [[Alternate Timelines (Classic)|different timeline]],<ref name="ATTWB">''[[And Then There Was Ben]]''</ref> and reverting them to a previous state while also immobilizing them.<ref name="IaMMMBW1">''[[It's a Mad, Mad, Mad Ben World: Part 1]]''</ref> |
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+ | Chronosapiens possess chronopathy, which grants them a fine-tuned sense of precise time and determines the exact time an event has taken or will take place and for how long, as demonstrated by [[Maltruant]].<ref name="TEoaE" /> |
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− | Chronosapiens are capable of time and dimensional travel, and can display events that have happened in the past by rotating the keys on their heads, which produces a light. This light covers the area and displays all objects and movements in the past as holographic images. |
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− | Chronosapiens can |
+ | Chronosapiens can sense the use of another member of their species' powers and undo the resulting effects if needed.<ref name="ATTWB" /> |
+ | Chronosapiens can slow down time around themselves, making it look like to others that they're moving at very high speeds.<ref name="BIM">''[[Bengeance is Mine]]''</ref> |
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− | Chronosapiens can sense another Chronosapien's power usage or the use of a [[Chronosapien Time Bomb]], and can undo the effects of both. |
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+ | By rotating the key on their heads, Chronosapiens can create hologram-like projections of what happened in the past.<ref>''[[The Eggman Cometh]]''</ref><ref>''[[The Beginning of the End]]''</ref> |
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− | Chronosapiens can use each other's Chronosapien keys, but they won't have their true resonance.<ref>http://ask.fm/DerrickJWyatt/answer/121157645428</ref> |
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+ | Chronosapiens can travel through time.<ref name="UB">[[Ultimate Ben]]</ref><ref name="B10KR" /> |
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− | Chronosapiens possess chronopathy, allowing them to perceive time and know when something has happened or will happen. |
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+ | Chronosapiens have a degree of enhanced strength, as [[Clockwork]] was able to throw a pipe so hard it became heavily embedded into a wall.<ref name="BIM" /> Chronosapiens also possess enhanced durability, shown when [[Looma Red Wind|Looma]] viciously threw Clockwork at a wall.<ref name="MHR">''[[Many Happy Returns]]''</ref> |
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− | Chronosapiens have enhanced strength and can survive in space. |
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+ | |||
+ | Because they are robotic in nature, Chronosapiens can survive in the vacuum of space, as demonstrated by Maltruant.<ref name="TEoaE">''[[The End of an Era]]''</ref> |
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+ | |||
+ | With enough power and skill, a Chronosapien can perform a temporal consciousness inversion in which a person's consciousness is swapped with that of a younger or older version of the target in question,{{Refn|[[:File:Chronosapien Temporal Consciousness Conversion.png]]|group = DJW}} much like what [[Eon]] did to [[Ben Tennyson (Classic)|Ben Prime]]'s 16 and 11-year-old selves.<ref name="BA" /> |
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+ | |||
+ | Chronosapiens can rotate their heads 360° degrees.{{Refn|[[:File:Clockwork Can Rotate His Head.png]]|group = DJW}} |
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+ | |||
+ | Because they are technological beings, it is possible for a [[Galvanic Mechamorph (Classic)|Galvanic Mechamorph]] to merge with Chronosapiens.<ref name="IaMMMBW1" /> |
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==Weaknesses== |
==Weaknesses== |
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+ | <gallery type="slideshow"> |
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− | A Chronosapien's metallic body can be damaged by sufficient force, which can cause them to fall into a powered-down state in which the light on their torso and face goes off and they cease moving. |
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+ | AND (394).png|Reliance on Time Flow |
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+ | SacudidaPasado (291).png|Below Average Stamina |
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+ | </gallery> |
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+ | A Chronosapien's time powers are completely useless in a place where there is no time at all, such as before the birth of a [[Universe (Classic)|universe]], as demonstrated with [[Maltruant]].<ref name="AND">''[[A New Dawn]]''</ref> |
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+ | Chronosapiens can be temporarily disabled if they are exposed to a large electromagnetic pulse, such as that from a solar pulse.<ref name="B10K" /><ref name="TEoaE" /> |
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− | If something hits a Chronosapien's head key, they would be badly stunned. |
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⚫ | |||
− | Chronosapiens are slow runners and tire quickly because of their large bodies and short legs. |
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− | The use of a Chronosapien's powers creates a ripple effect |
+ | The use of a Chronosapien's time powers creates a ripple effect in time that can be sensed or reversed by another Chronosapien.<ref name="ATTWB" /> |
+ | A Chronosapien's bulky body makes them relatively slower than other opponents and makes them an easy target for enemy attacks, as Clockwork admits that he "is not good for dodging".<ref name="BIM" /> Similarly, because of their large body and short legs, Chronosapien cannot run very fast and tire out quickly.<ref>''[[A Jolt From the Past]]''</ref> |
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⚫ | |||
+ | |||
+ | Unlike Maltruant, regular Chronosapiens are unable to travel through dimensions, even when they are upgraded by a [[Galvanic Mechamorph (Classic)|Galvanic Mechamorph]].{{Refn|[[:File:Clockwork Cannot Travel Through Dimensions.png]]|group = DJW}}<ref name="IaMMMBW2">''[[It's a Mad, Mad, Mad Ben World: Part 2]]''</ref> |
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+ | |||
+ | Because they are mechanical-based beings, Chronosapiens can be magnetized by a [[Biot-savartian]].{{Refn|[[:File:Chronosapiens Can Be Magnetized.PNG]]|group = DJW}} |
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+ | |||
+ | Chronosapiens can be affected by a [[Nemuina]]'s sleeping dust.{{Refn|[[:File:Pesky Dust Works On Chronosapiens and Ectonurites.png]]|group = DJW}} |
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+ | |||
+ | Chronosapiens are vulnerable to having his body dismantled by a [[Planchaküle]].{{Refn|[[:File:Juryrigg Dismantle Living Machines.png]]|group = DJW}} Despite that, they can still function if they lose some of their parts.{{Refn|[[:File:Chronosapiens Can Function Without Some Parts.PNG]]|group = DJW}} |
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==Notable Chronosapiens== |
==Notable Chronosapiens== |
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− | *[[Clockwork]] (the [[ |
+ | *[[Clockwork]] <small>(the [[Omnitrix]]'s DNA sample of a Chronosapien)</small> |
− | ** |
+ | **[[Windy-Hindy]] <small>(the [[Hero Watch]]'s DNA sample of a Chronosapien)</small> |
+ | **Clockwork <small>(the [[Ultimatrix (Ultimate Alien Future)|Ultimatrix]]'s DNA sample of a Chronosapien in the [[Ultimate Alien Future Timeline|'''Ultimate Alien''' Future Timeline]])</small> |
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− | *[[Maltruant]] |
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+ | *Sir Tok-Tic the Persistently Unpunctual{{Refn|[[:File:Sir Tok-Tic Proof.png]]|group = DJW}} <small>(deceased)</small>{{Refn|[[:File:Sir Tok-Tic From Pre-Space Age.png]]|group = DJW}} |
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+ | *Unnamed Rogue Chronosapiens<ref name="B10K"/><ref name="BA"/> |
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+ | |||
+ | ===Notable Augmented Chronosapiens=== |
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+ | *[[Maltruant]]{{Refn|[[:File:Maltruant Augmented.png]]|group = DJW}} |
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+ | |||
+ | ==Trivia== |
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+ | *Chronosapiens use horse-like creatures with powers similar to theirs called Chronosapien Equi as mounts,{{Refn|[[:File:Chronosapien Equus.png]]|group = DJW}} one of which was owned by Sir Tok-Tic.{{Refn|[[:File:Sir Tok-Tic Post-Mortem.png]]|group = DJW}} |
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==See Also== |
==See Also== |
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Line 56: | Line 128: | ||
==References== |
==References== |
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{{Reflist}} |
{{Reflist}} |
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+ | ===[[Derrick J. Wyatt]]=== |
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+ | {{Reflist|group = DJW}} |
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{{Species}} |
{{Species}} |
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+ | [[es:Cronosapiente]] |
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+ | [[pl:Chronosapiens]] |
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+ | [[pt-br:Chronosapianos]] |
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+ | [[ro:Chronosapien]] |
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+ | [[ru:Хроносапиены]] |
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[[Category:Time Travelers]] |
[[Category:Time Travelers]] |
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[[Category:Sapient Species]] |
[[Category:Sapient Species]] |
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[[Category:Species]] |
[[Category:Species]] |
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+ | [[Category:Classic Species]] |
Latest revision as of 12:24, 17 April 2024
This article belongs to the Classic Continuity |
“ | Ben! Where's Paradox? The Chronosapiens have gone rogue, and Maltruant's temporal beasts are on a cross-dimensional rampage! This Time War is getting out of hand! | ” |
Chronosapiens are a species of biomechanical lifeforms. They're robotic, metallic, and appear to be more machine-like than biological.
Appearance
Chronosapiens are large, round semi-humanoid aliens generally resembling mechanical clocks.[DJW 1] They have translucent windows on their chests displaying their innards, which appear to be various gears, and round short heads with a semi-circular appendage on top.
When moving, Chronosapiens produce gear-like sounds.
Chronosapiens come in a wide variety of colors,[DJW 2] including golden-yellow and black.
Chronosapiens can have facial hair, as Sir Tok-Tic had a mustache.[DJW 3]
Behavior
Chronosapiens have strict laws regarding time travel.[DJW 4] If any Chronosapien breaks these laws, the offender will have their time cogs taken away.[DJW 5]
Similar to Celestialsapiens, Chronosapiens do not like Professor Paradox. Not only do they not approve of his methods, but Paradox also does not follow their laws.[DJW 6]
Chronosapiens play a strategy game similar to chess where they theoretically rewrite points in time that would make dramatic improvements to the present.[DJW 7]
History
At some point during the Time War, Maltruant[DJW 8] caused the Chronosapiens to go rogue.[2][1]
Powers and Abilities
Chronosapiens possess chronokinesis, which gives them control over time itself; Chronosapiens can fire time rays from their hands or chest, which have various effects like sending people back in time,[3] aging an object/person to dust,[4] reversing the effects of a Chronosapien Time Bomb, sending people into a different timeline,[5] and reverting them to a previous state while also immobilizing them.[6]
Chronosapiens possess chronopathy, which grants them a fine-tuned sense of precise time and determines the exact time an event has taken or will take place and for how long, as demonstrated by Maltruant.[7]
Chronosapiens can sense the use of another member of their species' powers and undo the resulting effects if needed.[5]
Chronosapiens can slow down time around themselves, making it look like to others that they're moving at very high speeds.[8]
By rotating the key on their heads, Chronosapiens can create hologram-like projections of what happened in the past.[9][10]
Chronosapiens can travel through time.[11][3]
Chronosapiens have a degree of enhanced strength, as Clockwork was able to throw a pipe so hard it became heavily embedded into a wall.[8] Chronosapiens also possess enhanced durability, shown when Looma viciously threw Clockwork at a wall.[12]
Because they are robotic in nature, Chronosapiens can survive in the vacuum of space, as demonstrated by Maltruant.[7]
With enough power and skill, a Chronosapien can perform a temporal consciousness inversion in which a person's consciousness is swapped with that of a younger or older version of the target in question,[DJW 9] much like what Eon did to Ben Prime's 16 and 11-year-old selves.[1]
Chronosapiens can rotate their heads 360° degrees.[DJW 10]
Because they are technological beings, it is possible for a Galvanic Mechamorph to merge with Chronosapiens.[6]
Weaknesses
A Chronosapien's time powers are completely useless in a place where there is no time at all, such as before the birth of a universe, as demonstrated with Maltruant.[13]
Chronosapiens can be temporarily disabled if they are exposed to a large electromagnetic pulse, such as that from a solar pulse.[2][7]
A Chronosapien's aging time rays are ineffective against anything diamond-related such as Petrosapiens, since they take millions or even billions of years to age.[11][3]
The use of a Chronosapien's time powers creates a ripple effect in time that can be sensed or reversed by another Chronosapien.[5]
A Chronosapien's bulky body makes them relatively slower than other opponents and makes them an easy target for enemy attacks, as Clockwork admits that he "is not good for dodging".[8] Similarly, because of their large body and short legs, Chronosapien cannot run very fast and tire out quickly.[14]
Unlike Maltruant, regular Chronosapiens are unable to travel through dimensions, even when they are upgraded by a Galvanic Mechamorph.[DJW 11][15]
Because they are mechanical-based beings, Chronosapiens can be magnetized by a Biot-savartian.[DJW 12]
Chronosapiens can be affected by a Nemuina's sleeping dust.[DJW 13]
Chronosapiens are vulnerable to having his body dismantled by a Planchaküle.[DJW 14] Despite that, they can still function if they lose some of their parts.[DJW 15]
Notable Chronosapiens
- Clockwork (the Omnitrix's DNA sample of a Chronosapien)
- Windy-Hindy (the Hero Watch's DNA sample of a Chronosapien)
- Clockwork (the Ultimatrix's DNA sample of a Chronosapien in the Ultimate Alien Future Timeline)
- Sir Tok-Tic the Persistently Unpunctual[DJW 16] (deceased)[DJW 17]
- Unnamed Rogue Chronosapiens[2][1]
Notable Augmented Chronosapiens
Trivia
- Chronosapiens use horse-like creatures with powers similar to theirs called Chronosapien Equi as mounts,[DJW 19] one of which was owned by Sir Tok-Tic.[DJW 20]
See Also
References
- ↑ 1.0 1.1 1.2 1.3 Ben Again
- ↑ 2.0 2.1 2.2 Omniverse Ben 10,000
- ↑ 3.0 3.1 3.2 Ben 10,000 Returns
- ↑ Catch a Falling Star
- ↑ 5.0 5.1 5.2 And Then There Was Ben
- ↑ 6.0 6.1 It's a Mad, Mad, Mad Ben World: Part 1
- ↑ 7.0 7.1 7.2 The End of an Era
- ↑ 8.0 8.1 8.2 Bengeance is Mine
- ↑ The Eggman Cometh
- ↑ The Beginning of the End
- ↑ 11.0 11.1 Ultimate Ben
- ↑ Many Happy Returns
- ↑ A New Dawn
- ↑ A Jolt From the Past
- ↑ It's a Mad, Mad, Mad Ben World: Part 2
Derrick J. Wyatt
- ↑ File:All Chronosapiens Resemble Mechanical Clocks.png
- ↑ File:Chronosapien Colors.png
- ↑ File:Sir Tok-Tic Had A Mustache.png
- ↑ File:Chronosapien Time Travel Laws.png
- ↑ File:Chronosapien Law Punishment.png
- ↑ File:Chronosapiens Don't Like Paradox.png
- ↑ File:Chronosapien Game.png
- ↑ File:Rogue Chronosapiens Explanation.png
- ↑ File:Chronosapien Temporal Consciousness Conversion.png
- ↑ File:Clockwork Can Rotate His Head.png
- ↑ File:Clockwork Cannot Travel Through Dimensions.png
- ↑ File:Chronosapiens Can Be Magnetized.PNG
- ↑ File:Pesky Dust Works On Chronosapiens and Ectonurites.png
- ↑ File:Juryrigg Dismantle Living Machines.png
- ↑ File:Chronosapiens Can Function Without Some Parts.PNG
- ↑ File:Sir Tok-Tic Proof.png
- ↑ File:Sir Tok-Tic From Pre-Space Age.png
- ↑ File:Maltruant Augmented.png
- ↑ File:Chronosapien Equus.png
- ↑ File:Sir Tok-Tic Post-Mortem.png