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|name = Chronosapien
 
|name = Chronosapien
 
|image = 2clockworks.png
 
|image = 2clockworks.png
|home-planet =
+
|home-planet = Unknown
 
|body = Robotic
 
|body = Robotic
|power = Chronokinesis<br>Chronopathy<br>Time Rays<br>Time Travel<br>Time Reduction<br>Space Survivability<br>Rotating Head Keys<br>Retrocognitive Projections<br>Dimension Jumping<br>Enhanced Strength
+
|power = {{Scroll|Chronokinesis<br>Chrono-Dynakinesis<br>Chronopathy<br>Chronosapien Detection<br>Time Rays<br>Time Waves<br>Age Acceleration<br>Age Reversal<br>Individual Time Reversal<br>Individual Time Freezing<br>Individual Timeline Relocation<br>Time Acceleration<br>Time Reduction<br>Time Freezing<br>Retrocognitive Projections<br>Chronoportation<br>Time Portal Creation<br>Temporal Duplication<br>Enhanced Strength<br>Enhanced Durability<br>Enhanced Reflexes<br>Space Survivability<br>Temporal Consciousness Inversion<br>360° Rotating Head<br>360° Rotating Head Key}}
 
|1st-appearance = Ben 10,000 Returns
 
|1st-appearance = Ben 10,000 Returns
 
}}
 
}}
  +
{{Quote|Ben! Where's [[Professor Paradox|Paradox]]? The Chronosapiens have gone rogue, and [[Maltruant]]'s [[Time Beast|temporal beast]]s are on a cross-dimensional rampage! This [[Time War]] is getting out of hand!|[[Ben 10,000 (Omniverse)|Ben 10,000]] to [[Ben Tennyson (Classic)|his younger self]].<ref name = "BA">''[[Ben Again]]''</ref>}}
 
'''Chronosapiens''' are a species of biomechanical lifeforms. They're robotic, metallic, and appear to be more machine-like than biological.
 
'''Chronosapiens''' are a species of biomechanical lifeforms. They're robotic, metallic, and appear to be more machine-like than biological.
   
 
==Appearance==
 
==Appearance==
Chronosapiens are large, round semi-humanoid aliens, made of yellow or black metal and have a translucent window on their chest which displays their innards, which appear to be various gears. They have a round, short head with a semi-circular appendage on top.
+
Chronosapiens are large, round semi-humanoid aliens generally resembling mechanical clocks.{{Refn|[[:File:All Chronosapiens Resemble Mechanical Clocks.png]]|group = DJW|name = Chrono Clock}} They have translucent windows on their chests displaying their innards, which appear to be various gears, and round short heads with a semi-circular appendage on top.
   
 
When moving, Chronosapiens produce gear-like sounds.
 
When moving, Chronosapiens produce gear-like sounds.
  +
  +
Chronosapiens come in a wide variety of colors,{{Refn|[[:File:Chronosapien Colors.png]]|group = DJW}} including golden-yellow and black.
  +
  +
Chronosapiens can have facial hair, as Sir Tok-Tic had a mustache.{{Refn|[[:File:Sir Tok-Tic Had A Mustache.png]]|group = DJW}}
  +
  +
<div class="mw-collapsible-content">
  +
<div class="mw-collapsible mw-collapsed">
  +
<gallery hideaddbutton="true" bordercolor="transparent" widths="120px" captionalign="center" spacing="small">
  +
Clockwork.png|Clockwork in '''Ultimate Alien'''
  +
20229.png|Clockwork in '''Omniverse'''
  +
OfficialYoungClockwork.png|11-year old Clockwork in '''Omniverse'''
  +
Techno-Bubbled Clockwork.png|Clockwork fused with [[Techno-Bubble]]
  +
Maltruant official.png|Maltruant
  +
</gallery>
  +
</div>
  +
</div>
  +
  +
==Behavior==
  +
Chronosapiens have strict laws regarding time travel.{{Refn|[[:File:Chronosapien Time Travel Laws.png]]|group = DJW}} If any Chronosapien breaks these laws, the offender will have their time cogs taken away.{{Refn|[[:File:Chronosapien Law Punishment.png]]|group = DJW}}
  +
  +
Similar to [[Celestialsapien (Classic)|Celestialsapiens]], Chronosapiens do not like [[Professor Paradox]]. Not only do they not approve of his methods, but Paradox also does not follow their laws.{{Refn|[[:File:Chronosapiens Don't Like Paradox.png]]|group = DJW}}
  +
  +
Chronosapiens play a strategy game similar to chess where they theoretically rewrite points in time that would make dramatic improvements to the present.{{Refn|[[:File:Chronosapien Game.png]]|group = DJW}}
   
 
==History==
 
==History==
At some point during the [[Time War]], the Chronosapiens went rogue.<ref>[[Ben 10,000 (Original)|Ben 10,000]]</ref><ref>''[[Ben Again]]''</ref>
+
At some point during the [[Time War]], [[Maltruant]]{{Refn|[[:File:Rogue Chronosapiens Explanation.png]]|group = DJW}} caused the Chronosapiens to go rogue.<ref name="B10K">[[Ben 10,000 (Omniverse)|'''Omniverse''' Ben 10,000]]</ref><ref name="BA"/>
   
 
==Powers and Abilities==
 
==Powers and Abilities==
  +
<gallery type="slideshow">
Chronosapiens are able to produce time rays that age their targets into dust, makes them time travel, or restore time-erased individuals.
 
  +
BIM (348).png|Chronokinesis/Time Reduction
  +
TWB (393).png|Chrono-Dynakinesis
  +
IaMBW1 (553).png|Chronosapien Detection
  +
IaMBW1 (504).png|Time Rays
  +
TEoaE (568).png|Time Waves
  +
CaFS (190).png|Age Acceleration
  +
IaMBW1 (625).png|Age Reversal
  +
IaMBW1 (510).png|Individual Time Reversal/Individual Time Freezing
  +
TWB (491).png|Individual Timeline Relocation
  +
TEoaE (371).png|Time Freezing
  +
TBotE (124).png|Retrocognitive Projections
  +
IaMBW1 (662).png|Time Portal Creation
  +
TEoaE (343).png|Temporal Duplication
  +
BIM (366).png|Enhanced Strength
  +
AND (401).png|Enhanced Durability
  +
TEoaE (500).png|Enhanced Reflexes
  +
TEoaE (272).png|Space Survivability
  +
TEoaE (380).png|360° Rotating Head Key
  +
</gallery>
  +
Chronosapiens possess chronokinesis, which gives them control over time itself; Chronosapiens can fire time rays from their hands or chest, which have various effects like sending people back in time,<ref name="B10KR">''[[Ben 10,000 Returns]]''</ref> aging an object/person to dust,<ref>''[[Catch a Falling Star]]''</ref> reversing the effects of a [[Chronosapien Time Bomb]], sending people into a [[Alternate Timelines (Classic)|different timeline]],<ref name="ATTWB">''[[And Then There Was Ben]]''</ref> and reverting them to a previous state while also immobilizing them.<ref name="IaMMMBW1">''[[It's a Mad, Mad, Mad Ben World: Part 1]]''</ref>
   
  +
Chronosapiens possess chronopathy, which grants them a fine-tuned sense of precise time and determines the exact time an event has taken or will take place and for how long, as demonstrated by [[Maltruant]].<ref name="TEoaE" />
Chronosapiens are capable of time and dimensional travel, and can display events that have happened in the past by rotating the keys on their heads, which produces a light. This light covers the area and displays all objects and movements in the past as holographic images.
 
   
Chronosapiens can slow down time, which makes them look like they are fast when they're actually really slow.
+
Chronosapiens can sense the use of another member of their species' powers and undo the resulting effects if needed.<ref name="ATTWB" />
   
  +
Chronosapiens can slow down time around themselves, making it look like to others that they're moving at very high speeds.<ref name="BIM">''[[Bengeance is Mine]]''</ref>
Chronosapiens can sense another Chronosapien's power usage or the use of a [[Chronosapien Time Bomb]], and can undo the effects of both.
 
   
  +
By rotating the key on their heads, Chronosapiens can create hologram-like projections of what happened in the past.<ref>''[[The Eggman Cometh]]''</ref><ref>''[[The Beginning of the End]]''</ref>
Chronosapiens can use each other's Chronosapien keys, but they won't have their true resonance.<ref>http://ask.fm/DerrickJWyatt/answer/121157645428</ref>
 
   
  +
Chronosapiens can travel through time.<ref name="UB">[[Ultimate Ben]]</ref><ref name="B10KR" />
Chronosapiens possess chronopathy, allowing them to perceive time and know when something has happened or will happen.
 
   
  +
Chronosapiens have a degree of enhanced strength, as [[Clockwork]] was able to throw a pipe so hard it became heavily embedded into a wall.<ref name="BIM" /> Chronosapiens also possess enhanced durability, shown when [[Looma Red Wind|Looma]] viciously threw Clockwork at a wall.<ref name="MHR">''[[Many Happy Returns]]''</ref>
Chronosapiens have enhanced strength and can survive in space.
 
  +
  +
Because they are robotic in nature, Chronosapiens can survive in the vacuum of space, as demonstrated by Maltruant.<ref name="TEoaE">''[[The End of an Era]]''</ref>
  +
  +
With enough power and skill, a Chronosapien can perform a temporal consciousness inversion in which a person's consciousness is swapped with that of a younger or older version of the target in question,{{Refn|[[:File:Chronosapien Temporal Consciousness Conversion.png]]|group = DJW}} much like what [[Eon]] did to [[Ben Tennyson (Classic)|Ben Prime]]'s 16 and 11-year-old selves.<ref name="BA" />
  +
  +
Chronosapiens can rotate their heads 360° degrees.{{Refn|[[:File:Clockwork Can Rotate His Head.png]]|group = DJW}}
  +
  +
Because they are technological beings, it is possible for a [[Galvanic Mechamorph (Classic)|Galvanic Mechamorph]] to merge with Chronosapiens.<ref name="IaMMMBW1" />
   
 
==Weaknesses==
 
==Weaknesses==
  +
<gallery type="slideshow">
A Chronosapien's metallic body can be damaged by sufficient force, which can cause them to fall into a powered-down state in which the light on their torso and face goes off and they cease moving.
 
  +
AND (394).png|Reliance on Time Flow
  +
SacudidaPasado (291).png|Below Average Stamina
  +
</gallery>
  +
A Chronosapien's time powers are completely useless in a place where there is no time at all, such as before the birth of a [[Universe (Classic)|universe]], as demonstrated with [[Maltruant]].<ref name="AND">''[[A New Dawn]]''</ref>
   
  +
Chronosapiens can be temporarily disabled if they are exposed to a large electromagnetic pulse, such as that from a solar pulse.<ref name="B10K" /><ref name="TEoaE" />
If something hits a Chronosapien's head key, they would be badly stunned.
 
   
 
A Chronosapien's aging time rays are ineffective against anything diamond-related such as [[Petrosapien (Classic)|Petrosapiens]], since they take millions or even billions of years to age.<ref name="UB" /><ref name="B10KR" />
Chronosapiens are slow runners and tire quickly because of their large bodies and short legs.
 
   
The use of a Chronosapien's powers creates a ripple effect which can be sensed and in some cases reversed by another Chronosapien.
+
The use of a Chronosapien's time powers creates a ripple effect in time that can be sensed or reversed by another Chronosapien.<ref name="ATTWB" />
   
  +
A Chronosapien's bulky body makes them relatively slower than other opponents and makes them an easy target for enemy attacks, as Clockwork admits that he "is not good for dodging".<ref name="BIM" /> Similarly, because of their large body and short legs, Chronosapien cannot run very fast and tire out quickly.<ref>''[[A Jolt From the Past]]''</ref>
A Chronosapien's time rays are ineffective against timeless dimensions, anything diamond-related such as [[Petrosapien (Classic)|Petrosapiens]], due to them being incapable of aging. Similarly, the time rays are ineffective on gumballs because time has no effect on them.
 
  +
  +
Unlike Maltruant, regular Chronosapiens are unable to travel through dimensions, even when they are upgraded by a [[Galvanic Mechamorph (Classic)|Galvanic Mechamorph]].{{Refn|[[:File:Clockwork Cannot Travel Through Dimensions.png]]|group = DJW}}<ref name="IaMMMBW2">''[[It's a Mad, Mad, Mad Ben World: Part 2]]''</ref>
  +
  +
Because they are mechanical-based beings, Chronosapiens can be magnetized by a [[Biot-savartian]].{{Refn|[[:File:Chronosapiens Can Be Magnetized.PNG]]|group = DJW}}
  +
  +
Chronosapiens can be affected by a [[Nemuina]]'s sleeping dust.{{Refn|[[:File:Pesky Dust Works On Chronosapiens and Ectonurites.png]]|group = DJW}}
  +
  +
Chronosapiens are vulnerable to having his body dismantled by a [[Planchaküle]].{{Refn|[[:File:Juryrigg Dismantle Living Machines.png]]|group = DJW}} Despite that, they can still function if they lose some of their parts.{{Refn|[[:File:Chronosapiens Can Function Without Some Parts.PNG]]|group = DJW}}
   
 
==Notable Chronosapiens==
 
==Notable Chronosapiens==
*[[Clockwork]] (the [[Omnitrix (Omniverse)|Omnitrix]]'s DNA sample of a Chronosapien)
+
*[[Clockwork]] <small>(the [[Omnitrix]]'s DNA sample of a Chronosapien)</small>
** [[Windy-Hindy]] (the Hero Watch's DNA sample of a Chronosapien)
+
**[[Windy-Hindy]] <small>(the [[Hero Watch]]'s DNA sample of a Chronosapien)</small>
  +
**Clockwork <small>(the [[Ultimatrix (Ultimate Alien Future)|Ultimatrix]]'s DNA sample of a Chronosapien in the [[Ultimate Alien Future Timeline|'''Ultimate Alien''' Future Timeline]])</small>
*[[Maltruant]]
 
  +
*Sir Tok-Tic the Persistently Unpunctual{{Refn|[[:File:Sir Tok-Tic Proof.png]]|group = DJW}} <small>(deceased)</small>{{Refn|[[:File:Sir Tok-Tic From Pre-Space Age.png]]|group = DJW}}
  +
*Unnamed Rogue Chronosapiens<ref name="B10K"/><ref name="BA"/>
  +
  +
===Notable Augmented Chronosapiens===
  +
*[[Maltruant]]{{Refn|[[:File:Maltruant Augmented.png]]|group = DJW}}
  +
  +
==Trivia==
  +
*Chronosapiens use horse-like creatures with powers similar to theirs called Chronosapien Equi as mounts,{{Refn|[[:File:Chronosapien Equus.png]]|group = DJW}} one of which was owned by Sir Tok-Tic.{{Refn|[[:File:Sir Tok-Tic Post-Mortem.png]]|group = DJW}}
   
 
==See Also==
 
==See Also==
Line 56: Line 128:
 
==References==
 
==References==
 
{{Reflist}}
 
{{Reflist}}
  +
===[[Derrick J. Wyatt]]===
  +
{{Reflist|group = DJW}}
 
{{Species}}
 
{{Species}}
  +
[[es:Cronosapiente]]
  +
[[pl:Chronosapiens]]
  +
[[pt-br:Chronosapianos]]
  +
[[ro:Chronosapien]]
  +
[[ru:Хроносапиены]]
 
[[Category:Time Travelers]]
 
[[Category:Time Travelers]]
 
[[Category:Sapient Species]]
 
[[Category:Sapient Species]]
 
[[Category:Species]]
 
[[Category:Species]]
  +
[[Category:Classic Species]]

Latest revision as of 12:24, 17 April 2024

34497a3fe0ef52949a1ba8e99894ed69 This article belongs to the Classic Continuity

Ben! Where's Paradox? The Chronosapiens have gone rogue, and Maltruant's temporal beasts are on a cross-dimensional rampage! This Time War is getting out of hand!

Ben 10,000 to his younger self.[1]

Chronosapiens are a species of biomechanical lifeforms. They're robotic, metallic, and appear to be more machine-like than biological.

Appearance

Chronosapiens are large, round semi-humanoid aliens generally resembling mechanical clocks.[DJW 1] They have translucent windows on their chests displaying their innards, which appear to be various gears, and round short heads with a semi-circular appendage on top.

When moving, Chronosapiens produce gear-like sounds.

Chronosapiens come in a wide variety of colors,[DJW 2] including golden-yellow and black.

Chronosapiens can have facial hair, as Sir Tok-Tic had a mustache.[DJW 3]

Behavior

Chronosapiens have strict laws regarding time travel.[DJW 4] If any Chronosapien breaks these laws, the offender will have their time cogs taken away.[DJW 5]

Similar to Celestialsapiens, Chronosapiens do not like Professor Paradox. Not only do they not approve of his methods, but Paradox also does not follow their laws.[DJW 6]

Chronosapiens play a strategy game similar to chess where they theoretically rewrite points in time that would make dramatic improvements to the present.[DJW 7]

History

At some point during the Time War, Maltruant[DJW 8] caused the Chronosapiens to go rogue.[2][1]

Powers and Abilities

Chronosapiens possess chronokinesis, which gives them control over time itself; Chronosapiens can fire time rays from their hands or chest, which have various effects like sending people back in time,[3] aging an object/person to dust,[4] reversing the effects of a Chronosapien Time Bomb, sending people into a different timeline,[5] and reverting them to a previous state while also immobilizing them.[6]

Chronosapiens possess chronopathy, which grants them a fine-tuned sense of precise time and determines the exact time an event has taken or will take place and for how long, as demonstrated by Maltruant.[7]

Chronosapiens can sense the use of another member of their species' powers and undo the resulting effects if needed.[5]

Chronosapiens can slow down time around themselves, making it look like to others that they're moving at very high speeds.[8]

By rotating the key on their heads, Chronosapiens can create hologram-like projections of what happened in the past.[9][10]

Chronosapiens can travel through time.[11][3]

Chronosapiens have a degree of enhanced strength, as Clockwork was able to throw a pipe so hard it became heavily embedded into a wall.[8] Chronosapiens also possess enhanced durability, shown when Looma viciously threw Clockwork at a wall.[12]

Because they are robotic in nature, Chronosapiens can survive in the vacuum of space, as demonstrated by Maltruant.[7]

With enough power and skill, a Chronosapien can perform a temporal consciousness inversion in which a person's consciousness is swapped with that of a younger or older version of the target in question,[DJW 9] much like what Eon did to Ben Prime's 16 and 11-year-old selves.[1]

Chronosapiens can rotate their heads 360° degrees.[DJW 10]

Because they are technological beings, it is possible for a Galvanic Mechamorph to merge with Chronosapiens.[6]

Weaknesses

A Chronosapien's time powers are completely useless in a place where there is no time at all, such as before the birth of a universe, as demonstrated with Maltruant.[13]

Chronosapiens can be temporarily disabled if they are exposed to a large electromagnetic pulse, such as that from a solar pulse.[2][7]

A Chronosapien's aging time rays are ineffective against anything diamond-related such as Petrosapiens, since they take millions or even billions of years to age.[11][3]

The use of a Chronosapien's time powers creates a ripple effect in time that can be sensed or reversed by another Chronosapien.[5]

A Chronosapien's bulky body makes them relatively slower than other opponents and makes them an easy target for enemy attacks, as Clockwork admits that he "is not good for dodging".[8] Similarly, because of their large body and short legs, Chronosapien cannot run very fast and tire out quickly.[14]

Unlike Maltruant, regular Chronosapiens are unable to travel through dimensions, even when they are upgraded by a Galvanic Mechamorph.[DJW 11][15]

Because they are mechanical-based beings, Chronosapiens can be magnetized by a Biot-savartian.[DJW 12]

Chronosapiens can be affected by a Nemuina's sleeping dust.[DJW 13]

Chronosapiens are vulnerable to having his body dismantled by a Planchaküle.[DJW 14] Despite that, they can still function if they lose some of their parts.[DJW 15]

Notable Chronosapiens

Notable Augmented Chronosapiens

Trivia

  • Chronosapiens use horse-like creatures with powers similar to theirs called Chronosapien Equi as mounts,[DJW 19] one of which was owned by Sir Tok-Tic.[DJW 20]

See Also

References

Derrick J. Wyatt

Species
Sapient Species AcrosianAerophibianAmperiAnoditeAppoplexianAquarianArachnichimpArburian PelarotaAtrocianBiot-savartianCelestialsapienCerebrocrustaceanChimera Sui GenerisChronosapienChurlCitrakayahConductoidContumeliaCrystalsapienDetroviteDracosianDragonEctonuriteFloraunaGalileanGalvanGalvanic MechamorphGeochelone AeriosGimlinopithecusGourmandHighbreedHulexHuman (Osmosian)IckthyperambuloidIncurseanKineceleranKraahoLenopanLepidopterranLewodanLimaxLoboanLucubraMaxatomarMerlinisapienMethanosianNecrofriggianNemuinaNosedeenianOpticoidOrishanOrmerowonOrthopterranOryctiniPantophagePetrosapienPiscciss PremannPiscciss VolannPlanchakülePolar ManzardillPolymorphProtostPrypiatosian-BPugnavorePyroniteRevonnahganderSegmentasapienSlime-BiotSonorosianSotoraggianSphoeroidSplixsonSylonnoidSynthroidTalpaedanTetramandThalassianThep KhufanTo'kustarTransylianUxoriteVaxasaurianVladatVreedleVulpimancerYetiZaroffian
Unnamed Sapient Species Argit'sAstrodactyl'sAtomix'sBall Weevil'sDagger AliensDecka'sEnforcer Alien'sGutrot'sHobble'sInspector 13'sKickin Hawk'sLeader Alien'sMedic'sMole-Stache'sPakmar'sPickaxe AliensProbity'sRock MonstersSmoothie Vendor'sTack'sTentacle Vendor'sTiny'sToepick'sVulpinic Tortugan
Evolved Sapient Species Evolved AppoplexianEvolved ArachnichimpEvolved Arburian PelarotaEvolved GalileanEvolved GalvanEvolved HumanEvolved MethanosianEvolved NecrofriggianEvolved Polar ManzardillEvolved SonorosianEvolved To'kustarEvolved VaxasaurianEvolved Vulpimancer
Non-Sapient Species Aldebaran BeidafangAnubian BaskurrBuglizardCassiopeian Dream EaterChupacabraCorrupturaCrabdozerDasypodidaeDravekGracklflintHavoc BeastKaosseffexx UltimasauriaKrakkenMammothMicrochipMuroidMycetian Swamp HoppersNight MareNull GuardianOmnivoraciousPallorfangPanuncianPsycholeopterranPterodactylPyroxovoreQuartilloptusRoot SharkSandripperScreegitScrutinSlammoidTime BeastsTyrannosaurus RexVicetopusVolaticus biopsisWigzelian Org BeastXenociteZombie Clown Virus
Unnamed Non-Sapient Species Alien VerminKhoros Reptilian MountLiving MushroomsLiving PumpkinsMucilator'sPiscciss KrakenRobotic Squid AlienSquid MonsterTerroranchula'sTurrawuste's
Evolved Non-Sapient Species Evolved Panuncian
Non-Canon Sapient Species BasaltCephalod-aeChronianHumpbackusLaurianSool and Gontu's
Non-Canon Non-Sapient Species Cyber SquidMacerootSnap DragonThornhoundVulpin SerpentWay Big's Predator