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|home-planet = Unknown |
|home-planet = Unknown |
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|body = Robotic |
|body = Robotic |
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− | |power = Chronokinesis<br>Chronopathy<br>Time Rays<br>Time |
+ | |power = {{Scroll|Chronokinesis<br>Chrono-Dynakinesis<br>Chronopathy<br>Chronosapien Detection<br>Time Rays<br>Time Waves<br>Age Acceleration<br>Age Reversal<br>Individual Time Reversal<br>Individual Time Freezing<br>Individual Timeline Relocation<br>Time Acceleration<br>Time Reduction<br>Time Freezing<br>Retrocognitive Projections<br>Chronoportation<br>Time Portal Creation<br>Temporal Duplication<br>Enhanced Strength<br>Enhanced Durability<br>Enhanced Reflexes<br>Space Survivability<br>Temporal Consciousness Inversion<br>360° Rotating Head<br>360° Rotating Head Key}} |
|1st-appearance = Ben 10,000 Returns |
|1st-appearance = Ben 10,000 Returns |
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}} |
}} |
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− | {{Quote|Ben! Where's [[Professor Paradox|Paradox]]? The Chronosapiens have gone rogue, and [[Maltruant]]'s [[Time Beast|temporal beast]]s are on a cross-dimensional rampage! This [[Time War]] is getting out of hand!|[[Ben 10,000 ( |
+ | {{Quote|Ben! Where's [[Professor Paradox|Paradox]]? The Chronosapiens have gone rogue, and [[Maltruant]]'s [[Time Beast|temporal beast]]s are on a cross-dimensional rampage! This [[Time War]] is getting out of hand!|[[Ben 10,000 (Omniverse)|Ben 10,000]] to [[Ben Tennyson (Classic)|his younger self]].<ref name = "BA">''[[Ben Again]]''</ref>}} |
'''Chronosapiens''' are a species of biomechanical lifeforms. They're robotic, metallic, and appear to be more machine-like than biological. |
'''Chronosapiens''' are a species of biomechanical lifeforms. They're robotic, metallic, and appear to be more machine-like than biological. |
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==Appearance== |
==Appearance== |
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− | Chronosapiens are large, round semi-humanoid aliens |
+ | Chronosapiens are large, round semi-humanoid aliens generally resembling mechanical clocks.{{Refn|[[:File:All Chronosapiens Resemble Mechanical Clocks.png]]|group = DJW|name = Chrono Clock}} They have translucent windows on their chests displaying their innards, which appear to be various gears, and round short heads with a semi-circular appendage on top. |
When moving, Chronosapiens produce gear-like sounds. |
When moving, Chronosapiens produce gear-like sounds. |
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− | + | Chronosapiens come in a wide variety of colors,{{Refn|[[:File:Chronosapien Colors.png]]|group = DJW}} including golden-yellow and black. |
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+ | |||
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<div class="mw-collapsible-content"> |
<div class="mw-collapsible-content"> |
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Line 28: | Line 30: | ||
Techno-Bubbled Clockwork.png|Clockwork fused with [[Techno-Bubble]] |
Techno-Bubbled Clockwork.png|Clockwork fused with [[Techno-Bubble]] |
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Maltruant official.png|Maltruant |
Maltruant official.png|Maltruant |
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− | Windy-Hindy.png|Windy-Hindy, a Dimension 23 Chronosapien |
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</gallery> |
</gallery> |
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</div> |
</div> |
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</div> |
</div> |
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+ | |||
+ | ==Behavior== |
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⚫ | |||
+ | |||
⚫ | |||
+ | |||
⚫ | |||
==History== |
==History== |
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− | At some point during the [[Time War]], [[Maltruant]]{{Refn|[[:File:Rogue Chronosapiens Explanation.png]]|group = DJW}} caused the Chronosapiens to go rogue.<ref>[[Ben 10,000 ( |
+ | At some point during the [[Time War]], [[Maltruant]]{{Refn|[[:File:Rogue Chronosapiens Explanation.png]]|group = DJW}} caused the Chronosapiens to go rogue.<ref name="B10K">[[Ben 10,000 (Omniverse)|'''Omniverse''' Ben 10,000]]</ref><ref name="BA"/> |
==Powers and Abilities== |
==Powers and Abilities== |
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+ | <gallery type="slideshow"> |
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⚫ | Chronosapiens can fire time rays from their hands or chest, which have various effects |
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+ | BIM (348).png|Chronokinesis/Time Reduction |
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+ | TWB (393).png|Chrono-Dynakinesis |
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+ | IaMBW1 (553).png|Chronosapien Detection |
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+ | IaMBW1 (504).png|Time Rays |
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+ | TEoaE (568).png|Time Waves |
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+ | CaFS (190).png|Age Acceleration |
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+ | IaMBW1 (625).png|Age Reversal |
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+ | IaMBW1 (510).png|Individual Time Reversal/Individual Time Freezing |
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+ | TWB (491).png|Individual Timeline Relocation |
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+ | TEoaE (371).png|Time Freezing |
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+ | TBotE (124).png|Retrocognitive Projections |
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+ | IaMBW1 (662).png|Time Portal Creation |
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+ | TEoaE (343).png|Temporal Duplication |
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+ | BIM (366).png|Enhanced Strength |
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+ | AND (401).png|Enhanced Durability |
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+ | TEoaE (500).png|Enhanced Reflexes |
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+ | TEoaE (272).png|Space Survivability |
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+ | TEoaE (380).png|360° Rotating Head Key |
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+ | </gallery> |
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⚫ | Chronosapiens possess chronokinesis, which gives them control over time itself; Chronosapiens can fire time rays from their hands or chest, which have various effects like sending people back in time,<ref name="B10KR">''[[Ben 10,000 Returns]]''</ref> aging an object/person to dust,<ref>''[[Catch a Falling Star]]''</ref> reversing the effects of a [[Chronosapien Time Bomb]], sending people into a [[Alternate Timelines (Classic)|different timeline]],<ref name="ATTWB">''[[And Then There Was Ben]]''</ref> and reverting them to a previous state while also immobilizing them.<ref name="IaMMMBW1">''[[It's a Mad, Mad, Mad Ben World: Part 1]]''</ref> |
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⚫ | |||
⚫ | |||
− | Chronosapiens can |
+ | Chronosapiens can sense the use of another member of their species' powers and undo the resulting effects if needed.<ref name="ATTWB" /> |
− | Chronosapiens |
+ | Chronosapiens can slow down time around themselves, making it look like to others that they're moving at very high speeds.<ref name="BIM">''[[Bengeance is Mine]]''</ref> |
⚫ | |||
⚫ | |||
− | + | Chronosapiens can travel through time.<ref name="UB">[[Ultimate Ben]]</ref><ref name="B10KR" /> |
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+ | Chronosapiens have a degree of enhanced strength, as [[Clockwork]] was able to throw a pipe so hard it became heavily embedded into a wall.<ref name="BIM" /> Chronosapiens also possess enhanced durability, shown when [[Looma Red Wind|Looma]] viciously threw Clockwork at a wall.<ref name="MHR">''[[Many Happy Returns]]''</ref> |
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⚫ | |||
+ | Because they are robotic in nature, Chronosapiens can survive in the vacuum of space, as demonstrated by Maltruant.<ref name="TEoaE">''[[The End of an Era]]''</ref> |
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− | Because they are technological beings, it is possible for a [[Galvanic Mechamorph (Classic)|Galvanic Mechamorph]] to merge with a Chronosapien, thus making their time rays stronger and increasing their speed and stamina to superhuman levels. While in this state, Chronosapiens can jump extremely high, morph their hands into drills, fire rockets out of shoulder-mounted launchers, and sense another Chronosapien's head key.<ref name="IaMMMBW1" /> |
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+ | With enough power and skill, a Chronosapien can perform a temporal consciousness inversion in which a person's consciousness is swapped with that of a younger or older version of the target in question,{{Refn|[[:File:Chronosapien Temporal Consciousness Conversion.png]]|group = DJW}} much like what [[Eon]] did to [[Ben Tennyson (Classic)|Ben Prime]]'s 16 and 11-year-old selves.<ref name="BA" /> |
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− | Chronosapiens can travel both through time and between different dimensions,<ref>[[Ben 10,000 (Ultimate Alien)]]</ref><ref name="B10KR" /> as demonstrated by Maltruant.<ref name="IaMMMBW1" /><ref name="TEoaE" /> |
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⚫ | |||
− | Chronosapiens can sense the use of each other's powers or the use of a [[Chronosapien Time Bomb]], and can undo the resulting effects of either scenario if needed.<ref name="ATTWB" /> |
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+ | Because they are technological beings, it is possible for a [[Galvanic Mechamorph (Classic)|Galvanic Mechamorph]] to merge with Chronosapiens.<ref name="IaMMMBW1" /> |
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⚫ | |||
− | Chronosapiens are less durable than [[Oryctini]], as a laser blast from [[Carl Nesmith]]'s glove damaged Clockwork's right shoulder and caused him to shut down. When Clockwork reverted to [[Human (Classic)|human]] form in this state, [[Ben Tennyson (Classic)|Ben]]'s right arm was broken.<ref name="CaFS" /> |
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− | If something hits a Chronosapien's head key, they can be badly stunned; this shows that they are not very agile, as Clockwork admits that he "is not good for dodging."<ref name="BIM" /> |
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+ | <gallery type="slideshow"> |
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− | |||
+ | AND (394).png|Reliance on Time Flow |
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− | Because of their large bodies and short legs, Chronosapiens cannot run very fast and are low on stamina, meaning they tire out quickly.<ref>''[[A Jolt from the Past]]''</ref> |
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+ | SacudidaPasado (291).png|Below Average Stamina |
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+ | </gallery> |
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+ | A Chronosapien's time powers are completely useless in a place where there is no time at all, such as before the birth of a [[Universe (Classic)|universe]], as demonstrated with [[Maltruant]].<ref name="AND">''[[A New Dawn]]''</ref> |
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+ | Chronosapiens can be temporarily disabled if they are exposed to a large electromagnetic pulse, such as that from a solar pulse.<ref name="B10K" /><ref name="TEoaE" /> |
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− | The use of a Chronosapien's powers creates a ripple effect that can be sensed and in some cases reversed by another Chronosapien. |
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− | A |
+ | A Chronosapien's aging time rays are ineffective against anything diamond-related such as [[Petrosapien (Classic)|Petrosapiens]], since they take millions or even billions of years to age.<ref name="UB" /><ref name="B10KR" /> |
− | + | The use of a Chronosapien's time powers creates a ripple effect in time that can be sensed or reversed by another Chronosapien.<ref name="ATTWB" /> |
|
+ | A Chronosapien's bulky body makes them relatively slower than other opponents and makes them an easy target for enemy attacks, as Clockwork admits that he "is not good for dodging".<ref name="BIM" /> Similarly, because of their large body and short legs, Chronosapien cannot run very fast and tire out quickly.<ref>''[[A Jolt From the Past]]''</ref> |
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− | There is a limit to how strong Chronosapiens are, as Maltruant was unable to penetrate through the [[Contumelia]]'s machine's extra-dimensional field.<ref name="AND" /> |
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+ | Unlike Maltruant, regular Chronosapiens are unable to travel through dimensions, even when they are upgraded by a [[Galvanic Mechamorph (Classic)|Galvanic Mechamorph]].{{Refn|[[:File:Clockwork Cannot Travel Through Dimensions.png]]|group = DJW}}<ref name="IaMMMBW2">''[[It's a Mad, Mad, Mad Ben World: Part 2]]''</ref> |
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− | Because they are mechanical-based beings, Chronosapiens can be magnetized by a [[Biosovortian]].{{Refn|[[:File:Chronosapiens Can Be Magnetized.PNG]]|group = DJW}} |
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− | + | Because they are mechanical-based beings, Chronosapiens can be magnetized by a [[Biot-savartian]].{{Refn|[[:File:Chronosapiens Can Be Magnetized.PNG]]|group = DJW}} |
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Chronosapiens can be affected by a [[Nemuina]]'s sleeping dust.{{Refn|[[:File:Pesky Dust Works On Chronosapiens and Ectonurites.png]]|group = DJW}} |
Chronosapiens can be affected by a [[Nemuina]]'s sleeping dust.{{Refn|[[:File:Pesky Dust Works On Chronosapiens and Ectonurites.png]]|group = DJW}} |
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− | Chronosapiens vulnerable to having |
+ | Chronosapiens are vulnerable to having his body dismantled by a [[Planchaküle]].{{Refn|[[:File:Juryrigg Dismantle Living Machines.png]]|group = DJW}} Despite that, they can still function if they lose some of their parts.{{Refn|[[:File:Chronosapiens Can Function Without Some Parts.PNG]]|group = DJW}} |
==Notable Chronosapiens== |
==Notable Chronosapiens== |
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*[[Clockwork]] <small>(the [[Omnitrix]]'s DNA sample of a Chronosapien)</small> |
*[[Clockwork]] <small>(the [[Omnitrix]]'s DNA sample of a Chronosapien)</small> |
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**[[Windy-Hindy]] <small>(the [[Hero Watch]]'s DNA sample of a Chronosapien)</small> |
**[[Windy-Hindy]] <small>(the [[Hero Watch]]'s DNA sample of a Chronosapien)</small> |
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+ | **Clockwork <small>(the [[Ultimatrix (Ultimate Alien Future)|Ultimatrix]]'s DNA sample of a Chronosapien in the [[Ultimate Alien Future Timeline|'''Ultimate Alien''' Future Timeline]])</small> |
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+ | *Sir Tok-Tic the Persistently Unpunctual{{Refn|[[:File:Sir Tok-Tic Proof.png]]|group = DJW}} <small>(deceased)</small>{{Refn|[[:File:Sir Tok-Tic From Pre-Space Age.png]]|group = DJW}} |
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+ | *Unnamed Rogue Chronosapiens<ref name="B10K"/><ref name="BA"/> |
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===Notable Augmented Chronosapiens=== |
===Notable Augmented Chronosapiens=== |
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==Trivia== |
==Trivia== |
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− | * |
+ | *Chronosapiens use horse-like creatures with powers similar to theirs called Chronosapien Equi as mounts,{{Refn|[[:File:Chronosapien Equus.png]]|group = DJW}} one of which was owned by Sir Tok-Tic.{{Refn|[[:File:Sir Tok-Tic Post-Mortem.png]]|group = DJW}} |
− | *Chronosapiens could probably use each other's head keys, but they would not have their true resonance.{{Refn|[[:File:Maltruant With Clockwork's Key.PNG]]|group = DJW}} |
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− | *Chronosapiens could probably trap someone in a time loop. However, the time loop itself would not be infinite.{{Refn|[[:File:Clockwork Time Loop Trap.png]]|group = DJW}} |
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− | *The strongest Chronosapien historically (Chronosapien time is a funny thing) was an ancient klock-knight errant known as Sir Tok-Tic the Persistently Unpunctual.{{Refn|[[:File:Sir Tok-Tic Proof.png]]|group = DJW}} |
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− | **Sir Tok-Tic paradoxically showed up late to his own funeral.{{Refn||group = DJW|name = Chrono Clock}} |
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− | **Sir Tok-Tic comes from the pre-space age, though a version of him before his death still shows occasionally.{{Refn|[[:File:Sir Tok-Tic From Pre-Space Age.png]]|group = DJW}} |
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==See Also== |
==See Also== |
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{{Reflist|group = DJW}} |
{{Reflist|group = DJW}} |
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{{Species}} |
{{Species}} |
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+ | [[es:Cronosapiente]] |
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+ | [[pl:Chronosapiens]] |
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+ | [[pt-br:Chronosapianos]] |
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+ | [[ro:Chronosapien]] |
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+ | [[ru:Хроносапиены]] |
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[[Category:Time Travelers]] |
[[Category:Time Travelers]] |
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[[Category:Sapient Species]] |
[[Category:Sapient Species]] |
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[[Category:Species]] |
[[Category:Species]] |
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+ | [[Category:Classic Species]] |
Latest revision as of 12:24, 17 April 2024
This article belongs to the Classic Continuity |
“ | Ben! Where's Paradox? The Chronosapiens have gone rogue, and Maltruant's temporal beasts are on a cross-dimensional rampage! This Time War is getting out of hand! | ” |
Chronosapiens are a species of biomechanical lifeforms. They're robotic, metallic, and appear to be more machine-like than biological.
Appearance
Chronosapiens are large, round semi-humanoid aliens generally resembling mechanical clocks.[DJW 1] They have translucent windows on their chests displaying their innards, which appear to be various gears, and round short heads with a semi-circular appendage on top.
When moving, Chronosapiens produce gear-like sounds.
Chronosapiens come in a wide variety of colors,[DJW 2] including golden-yellow and black.
Chronosapiens can have facial hair, as Sir Tok-Tic had a mustache.[DJW 3]
Behavior
Chronosapiens have strict laws regarding time travel.[DJW 4] If any Chronosapien breaks these laws, the offender will have their time cogs taken away.[DJW 5]
Similar to Celestialsapiens, Chronosapiens do not like Professor Paradox. Not only do they not approve of his methods, but Paradox also does not follow their laws.[DJW 6]
Chronosapiens play a strategy game similar to chess where they theoretically rewrite points in time that would make dramatic improvements to the present.[DJW 7]
History
At some point during the Time War, Maltruant[DJW 8] caused the Chronosapiens to go rogue.[2][1]
Powers and Abilities
Chronosapiens possess chronokinesis, which gives them control over time itself; Chronosapiens can fire time rays from their hands or chest, which have various effects like sending people back in time,[3] aging an object/person to dust,[4] reversing the effects of a Chronosapien Time Bomb, sending people into a different timeline,[5] and reverting them to a previous state while also immobilizing them.[6]
Chronosapiens possess chronopathy, which grants them a fine-tuned sense of precise time and determines the exact time an event has taken or will take place and for how long, as demonstrated by Maltruant.[7]
Chronosapiens can sense the use of another member of their species' powers and undo the resulting effects if needed.[5]
Chronosapiens can slow down time around themselves, making it look like to others that they're moving at very high speeds.[8]
By rotating the key on their heads, Chronosapiens can create hologram-like projections of what happened in the past.[9][10]
Chronosapiens can travel through time.[11][3]
Chronosapiens have a degree of enhanced strength, as Clockwork was able to throw a pipe so hard it became heavily embedded into a wall.[8] Chronosapiens also possess enhanced durability, shown when Looma viciously threw Clockwork at a wall.[12]
Because they are robotic in nature, Chronosapiens can survive in the vacuum of space, as demonstrated by Maltruant.[7]
With enough power and skill, a Chronosapien can perform a temporal consciousness inversion in which a person's consciousness is swapped with that of a younger or older version of the target in question,[DJW 9] much like what Eon did to Ben Prime's 16 and 11-year-old selves.[1]
Chronosapiens can rotate their heads 360° degrees.[DJW 10]
Because they are technological beings, it is possible for a Galvanic Mechamorph to merge with Chronosapiens.[6]
Weaknesses
A Chronosapien's time powers are completely useless in a place where there is no time at all, such as before the birth of a universe, as demonstrated with Maltruant.[13]
Chronosapiens can be temporarily disabled if they are exposed to a large electromagnetic pulse, such as that from a solar pulse.[2][7]
A Chronosapien's aging time rays are ineffective against anything diamond-related such as Petrosapiens, since they take millions or even billions of years to age.[11][3]
The use of a Chronosapien's time powers creates a ripple effect in time that can be sensed or reversed by another Chronosapien.[5]
A Chronosapien's bulky body makes them relatively slower than other opponents and makes them an easy target for enemy attacks, as Clockwork admits that he "is not good for dodging".[8] Similarly, because of their large body and short legs, Chronosapien cannot run very fast and tire out quickly.[14]
Unlike Maltruant, regular Chronosapiens are unable to travel through dimensions, even when they are upgraded by a Galvanic Mechamorph.[DJW 11][15]
Because they are mechanical-based beings, Chronosapiens can be magnetized by a Biot-savartian.[DJW 12]
Chronosapiens can be affected by a Nemuina's sleeping dust.[DJW 13]
Chronosapiens are vulnerable to having his body dismantled by a Planchaküle.[DJW 14] Despite that, they can still function if they lose some of their parts.[DJW 15]
Notable Chronosapiens
- Clockwork (the Omnitrix's DNA sample of a Chronosapien)
- Windy-Hindy (the Hero Watch's DNA sample of a Chronosapien)
- Clockwork (the Ultimatrix's DNA sample of a Chronosapien in the Ultimate Alien Future Timeline)
- Sir Tok-Tic the Persistently Unpunctual[DJW 16] (deceased)[DJW 17]
- Unnamed Rogue Chronosapiens[2][1]
Notable Augmented Chronosapiens
Trivia
- Chronosapiens use horse-like creatures with powers similar to theirs called Chronosapien Equi as mounts,[DJW 19] one of which was owned by Sir Tok-Tic.[DJW 20]
See Also
References
- ↑ 1.0 1.1 1.2 1.3 Ben Again
- ↑ 2.0 2.1 2.2 Omniverse Ben 10,000
- ↑ 3.0 3.1 3.2 Ben 10,000 Returns
- ↑ Catch a Falling Star
- ↑ 5.0 5.1 5.2 And Then There Was Ben
- ↑ 6.0 6.1 It's a Mad, Mad, Mad Ben World: Part 1
- ↑ 7.0 7.1 7.2 The End of an Era
- ↑ 8.0 8.1 8.2 Bengeance is Mine
- ↑ The Eggman Cometh
- ↑ The Beginning of the End
- ↑ 11.0 11.1 Ultimate Ben
- ↑ Many Happy Returns
- ↑ A New Dawn
- ↑ A Jolt From the Past
- ↑ It's a Mad, Mad, Mad Ben World: Part 2
Derrick J. Wyatt
- ↑ File:All Chronosapiens Resemble Mechanical Clocks.png
- ↑ File:Chronosapien Colors.png
- ↑ File:Sir Tok-Tic Had A Mustache.png
- ↑ File:Chronosapien Time Travel Laws.png
- ↑ File:Chronosapien Law Punishment.png
- ↑ File:Chronosapiens Don't Like Paradox.png
- ↑ File:Chronosapien Game.png
- ↑ File:Rogue Chronosapiens Explanation.png
- ↑ File:Chronosapien Temporal Consciousness Conversion.png
- ↑ File:Clockwork Can Rotate His Head.png
- ↑ File:Clockwork Cannot Travel Through Dimensions.png
- ↑ File:Chronosapiens Can Be Magnetized.PNG
- ↑ File:Pesky Dust Works On Chronosapiens and Ectonurites.png
- ↑ File:Juryrigg Dismantle Living Machines.png
- ↑ File:Chronosapiens Can Function Without Some Parts.PNG
- ↑ File:Sir Tok-Tic Proof.png
- ↑ File:Sir Tok-Tic From Pre-Space Age.png
- ↑ File:Maltruant Augmented.png
- ↑ File:Chronosapien Equus.png
- ↑ File:Sir Tok-Tic Post-Mortem.png