Board Thread:Questions and Answers/@comment-4650837-20130822170853/@comment-24770490-20140715012341

Blaziken rjcf wrote: Yes, good artwork. OV's artwork is lazy and was done that way to save money and time. I've seen a drawing of a character that's en par with OV's art style (taking into account that one was done in Paint and the other one was done in who-knows-what that's supposed to be more advanced than Paint) that was finished in 20 minutes. I know the artist who made the picture (in fact, I'm the one who requested a picture, and she sent me that 20-minute draft), and, according to herself, she's not even all that great.

Firstly, there is a possibility that she was modest. Like how many times you heard from an artist that "I'm not even all that great"? I personally hear this 9/10. And even if she is not all the great, she still can have experience or draw faster than avarage people. Of course, I don't know all the details so I'm just speculating.

Secondly, it depends on how she drew the image. She could have used a mouse, a tablet (that I don't know its name) that imports what she draws to the computer.

I'm also pretty sure that they didn't save that much time with it. An episode is done by 9-12 months and if you count the nocturnal scenes in UA, the most of the background was pure black which is also because of saving money and time.

When you look up some characters that were redesigned to have more details, like Kevin, Albedo, Paradox (he might look ridiculous but his look has a lot more details now), Argit, Animo, etc. you can't say that they were lazy with them. Then again, UA used the same models for all humans which is not a problem but there was just too much look-a-like. Devin-Paradox which comes to my mind now.

I think, I'm going to sleep now because I'm far to tired to write things that actually make sense.